// Command Menu definition
// 
// Basic Format:
//		"<Bound Key>" "<Button Text>" "<Command sent to server>"
//
// 
//
//
// Buttons can also open up submenus, as follows:
// {
// 	"Some More Options",
//	{
//		...
//	}
// }
//
//
// Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved
// around or deleted.
//
//
// Limitations:
//		Maximum of 40 menus.
//		Maximum of 100 buttons per menu.

//--------------------------------------------------------
// Everything below here is editable

"1" "Helyi BOT menu"
{
	"1" "BOT-ok iranyitasa"
	{
		"1" "Osszes BOT megolese"			"bot_kill"
		"2" "osszes BOT kirugasa"			"bot_kick"
		"3" "osszes BOT megalltasa"
		{
			"1" "osszes BOT lefagyasztasa"		"bot_stop 1"
			"2" "osszes BOT felolvasztasa"	"bot_stop 0"
		}
		"4" "Radi uzenet"
		{
			"1" "Kikapcsolva"			"bot_chatter off"
			"2" "Alapertelmezett radi"		"bot_chatter radio"
			"3" "Minimalis"			"bot_chatter minimal"
			"4" "Normalis"			"bot_chatter normal"
		}
	}
	"2" "BOT-ok szama"
	{
		"1" "Gyors BOT hozzaadas"			"bot_add"
		"2" "Egy kulonleges BOT hozzaadasa"
		{
			"1" "Terrorista hozzaadasa"		"bot_add_t"
			"2" "Anti-Terrorista hozzaadasa"	"bot_add_ct"
		}
		"3" "BOT-ok csapathoz kapcsolasa"
		{
			"1" "Terrorista"			"bot_join_team t"
			"2" "Anti-Terrorista"		"bot_join_team ct"
			"3" "Mindkett"			"bot_join_team any"
		}
		"4" "BOT arany"
		{
			"1" "3 Bot"			"bot_quota 3"
			"2" "5 Bot"			"bot_quota 5"
			"3" "8 Bot"			"bot_quota 8"
			"4" "10 Bot"			"bot_quota 10"
			"5" "12 Bot"			"bot_quota 12"
			"6" "15 Bot"			"bot_quota 15"
		}
	}
	"3" "BOK bealltasai"
	{
		"1" "Nehezsegi szint"
		{
			"1" "Konny"			"bot_difficulty 0"
			"2" "Normal"			"bot_difficulty 1"
			"3" "Nehez"			"bot_difficulty 2"
			"4" "Profi"			"bot_difficulty 3"
		}
		"2" "Terkep celpontok"
		{
			"1" "BOK osszes celponja"	"bot_defer_to_human 0"
			"2" "Az emberek osszes celpontja""bot_defer_to_human 1"
		}
		"3" "Fegyver md"
		{
			"1" "Csak kesek"		"bot_knives_only 1"
			"2" "Csak pisztolyok"		"bot_pistols_only 1"
			"3" "Csa tavcsovesek"		"bot_snipers_only 1"
			"4" "Minden fegyver"		"bot_all_weapons 1"
		}
		"4" "Fegyver korlatozasok"
		{
			"1" "Granatok"
			{
				"1" "Enged"		"bot_Enged_grenades 1"
				"2" "Korlatoz"		"bot_Enged_grenades 0"
			}
			"2" "Gepfegyver"
				{
				"1" "Enged"		"bot_Enged_machine_guns 1"
				"2" "Korlatoz"		"bot_Enged_machine_guns 0"
			}
			"3" "Pistolyok"
			{
				"1" "Enged"		"bot_Enged_pistols 1"
				"2" "Korlatoz"		"bot_Enged_pistols 0"
			}
			"4" "Lovesz"
			{
				"1" "Enged"		"bot_Enged_rifles 1"
				"2" "Korlatoz"		"bot_Enged_rifles 0"
			}
			"5" "Pancel"
			{
				"1" "Enged"		"bot_Enged_shield 1"
				"2" "Korlatoz"		"bot_Enged_shield 0"
			}
			"6" "Shotgun"
			{
				"1" "Enged"		"bot_Enged_shotguns 1"
				"2" "Korlatoz"		"bot_Enged_shotguns 0"
			}
			"7" "Orvlovesz"
			{
				"1" "Enged"		"bot_Enged_snipers 1"
				"2" "Korlatoz"		"bot_Enged_snipers 0"
			}
			"8" "Sub-Machine Guns"
			{
				"1" "Enged"		"bot_Enged_sub_machine_guns 1"
				"2" "Korlatoz"		"bot_Enged_sub_machine_guns 0"
			}
		}
	}
}
"2" "BOT menu iranytasa"
{
	"1" "RCON LOGON"				"messagemode rcon_password"
	"2" "Bot Management"
	{
		"1" "Osszes BOT megolese"			"rcon bot_kill"
		"2" "Osszes BOT kirugasa"			"rcon bot_kick"
		"3" "Osszes BOT megallitasa"
		{
			"1" "Osszes lefagyasztasa"		"rcon bot_stop 1"
			"2" "Osszes BOT felolvasztasa"	"rcon bot_stop 0"
		}
		"4" "Radio uzenet"
		{
			"1" "Kikapcsolva"			"rcon bot_chatter off"
			"2" "Alapertelemezett"		"rcon bot_chatter radio"
			"3" "Minimalis"			"rcon bot_chatter minimal"
			"4" "Normalis"			"rcon bot_chatter normal"
		}
	}
	"3" "BOT-ok sza,a"
	{
		"1" "Gyors BOT hozzaadas"			"rcon bot_add"
		"2" Egy kulonleges BOT hozzaadasa"
		{
			"1" "Terrorista hozzaadasa"		"rcon bot_add_t"
			"2" "Anti-Terrorista hozzaadasa"	"rcon bot_add_ct"
		}
		"3" "BOT kapcsolasa csapathoz"
		{
			"1" "Terrorista"			"rcon bot_join_team t"
			"2" "Anti-Terrorist"		"rcon bot_join_team ct"
			"3" "Mindketto"			"rcon bot_join_team any"
		}
		"4" "BOT kvota"
		{
			"1" "3 Bot"			"rcon bot_quota 3"
			"2" "5 Bot"			"rcon bot_quota 5"
			"3" "8 Bot"			"rcon bot_quota 8"
			"4" "10 Bot"			"rcon bot_quota 10"
			"5" "12 Bot"			"rcon bot_quota 12"
			"6" "15 Bot"			"rcon bot_quota 15"
		}
	}
	"4" "Bot Settings"
	{
		"1" "Difficulty"
		{
			"1" "Easy"			"rcon bot_difficulty 0"
			"2" "Normal"			"rcon bot_difficulty 1"
			"3" "Hard"			"rcon bot_difficulty 2"
			"4" "Expert"			"rcon bot_difficulty 3"
		}
		"2" "Map Objectives"
		{
			"1" "Bots Complete Objectives"	"rcon bot_defer_to_human 0"
			"2" "Humans Complete Objectives""rcon bot_defer_to_human 1"
		}
		"3" "Weapon Mode"
		{
			"1" "Knives Only"		"rcon bot_knives_only 1"
			"2" "Pistols Only"		"rcon bot_pistols_only 1"
			"3" "Snipers Only"		"rcon bot_snipers_only 1"
			"4" "All Weapons"		"rcon bot_all_weapons 1"
		}
		"4" "Weapon Korlatozions"
		{
			"1" "Grenades"
			{
				"1" "Enged"		"rcon bot_Enged_grenades 1"
				"2" "Korlatoz"		"rcon bot_Enged_grenades 0"
			}
			"2" "Machine Guns"
			{
				"1" "Enged"		"rcon bot_Enged_machine_guns 1"
				"2" "Korlatoz"		"rcon bot_Enged_machine_guns 0"
			}
			"3" "Pistols"
			{
				"1" "Enged"		"rcon bot_Enged_pistols 1"
				"2" "Korlatoz"		"rcon bot_Enged_pistols 0"
			}
			"4" "Rifles"
			{
				"1" "Enged"		"rcon bot_Enged_rifles 1"
				"2" "Korlatoz"		"rcon bot_Enged_rifles 0"
			}
			"5" "Shield"
			{
				"1" "Enged"		"rcon bot_Enged_shield 1"
				"2" "Korlatoz"		"rcon bot_Enged_shield 0"
			}
			"6" "Shotguns"
			{
				"1" "Enged"		"rcon bot_Enged_shotguns 1"
				"2" "Korlatoz"		"rcon bot_Enged_shotguns 0"
			}
			"7" "Snipers"
			{
				"1" "Enged"		"rcon bot_Enged_snipers 1"
				"2" "Korlatoz"		"rcon bot_Enged_snipers 0"
			}
			"8" "Sub-Machine Guns"
			{
				"1" "Enged"		"rcon bot_Enged_sub_machine_guns 1"
				"2" "Korlatoz"		"rcon bot_Enged_sub_machine_guns 0"
			}
		}
	}
}
"3" "#Cstrike_HELP"
{
	CUSTOM		"1" "#Cstrike_Map_Desc"	"!MAPBRIEFING"
	"2" "#Cstrike_Time_Left" 		"timeleft"
	"3" "#Cstrike_Adjust_Crosshair" 	"adjust_crosshair"
	"4" "#Cstrike_Use_Left_Hand" 		"cl_righthand 0"
	"5" "#Cstrike_Use_Right_Hand" 		"cl_righthand 1"
}


"4" "#Cstrike_CHANGE_TEAM"	"chooseteam"

// Here are the rest of the buttons and submenus
// You can change these safely if you want.
"5" "#Cstrike_TEAM_MESSAGE"
{
	// Map Specific

	MAP cs_siege "1" "#Cstrike_Map_Siege"
	{
		"1" "#Cstrike_take_underground"		"say_team Take the underground!"
		"2" "#Cstrike_enemy_garage" 		"say_team Enemy in parking garage!"
		"3" "#Cstrike_rush_hostage_room"   	"say_team Rush the hostage room!"
		"4" "#Cstrike_snipers_watch_out" 	"say_team Snipers! Watch out!"
		"5" "#Cstrike_take_upper_route"  	"say_team Take the upper route!"
	}

	MAP de_train "1" "#Cstrike_train"
	{
		"1" "#Cstrike_rush_trainyard" 		"say_team Rush the trainyard bomb site!"
		"2" "#Cstrike_rush_enclosed"		"say_team Rush the enclosed bomb site!"
		"3" "#Cstrike_flank_them"   		"say_team Flank them!"
		"4" "#Cstrike_bomb_site_secure"  	"say_team Bomb site secure!"
		"5" "#Cstrike_lend_me_blaster"  	"say_team Lend me your blaster!"
	}

	MAP de_vertigo "1" "#Cstrike_vertigo"
	{
		"1" "#Cstrike_rush_upper_level" 	"say_team Rush the upper level!"
		"2" "#Cstrike_rush_lower_level" 	"say_team Rush the lower level!"
		"3" "#Cstrike_flank_them"   		"say_team Flank them!"
		"4" "#Cstrike_snipers_watch_out"	"say_team Snipers! Watch out!"
		"5" "#Cstrike_bomb_site_secure"  	"say_team Bomb site secure"
	}

	MAP de_prodigy "1" "#Cstrike_prodigy"
	{
		"1" "#Cstrike_rush_to_pipes" 		"say_team Rush to the pipes bomb site!"
		"2" "#Cstrike_rush_to_lab" 		"say_team Rush to the lab!"
		"3" "#Cstrike_take_the hallway"   	"say_team Take the hallway!"
		"4" "#Cstrike_flank_them"		"say_team Flank them!"
		"5" "#Cstrike_take_the_apc"  		"say_team Take the APC route!"
	}

	MAP de_aztec "1" "#Cstrike_aztec"
	{
		"1" "#Cstrike_take_bridge"		"say_team Take the bridge!"
		"2" "#Cstrike_enemy_at_bomb_site" 	"say_team Narby, enemy at bomb site!"
		"3" "#Cstrike_rush_to_bomb_site"   	"say_team Rush to the bomb site!"
		"4" "#Cstrike_bomb_site_secure"		"say_team Bomb site secure!"
		"5" "#Cstrike_take_water_route"  	"say_team Take the water route!"
	}

	MAP de_inferno "1" "#Cstrike_inferno"
	{
		"1" "#Cstrike_take_bridge"		"say_team Take the bridge!"
		"2" "#Cstrike_enemy_at_bomb_site"	"say_team Enemy at bomb site!"
		"3" "#Cstrike_rush_to_bomb_site"	"say_team Rush to the bomb site!"
		"4" "#Cstrike_bomb_site_secure"		"say_team Bomb site secure!"
		"5" "#Cstrike_take_water_route"		"say_team Take the water route!"
	}

	MAP cs_office "1" "#Cstrike_office"
	{
		"1" "#Cstrike_take_back_route"		"say_team Take the back route!"
		"2" "#Cstrike_rush_to_hostages"		"say_team Rush to the hostages!"
		"3" "#Cstrike_do_it_for_manilov"	"say_team Do it for Manilov!"
		"4" "#Cstrike_take_front_route"		"say_team Take the front route!"
		"5" "#Cstrike_flank_them"		"say_team Flank them!"
	}

	MAP cs_backalley "1" "#Cstrike_backalley"
	{
		"1" "#Cstrike_flank_them"		"say_team Flank them!"
		"2" "#Cstrike_enemy_overhead" 		"say_team Enemy overhead!"
		"3" "#Cstrike_rush_to_hostages"		"say_team Rush to the hostages!"
		"4" "#Cstrike_go_you_blaster"		"say_team Go you blaster!"
		"5" "#Cstrike_taking_heavy_fire"	"say_team Taking heavy blaster fire!"
	}

	MAP cs_747 "1" "#Cstrike_747"
	{
		"1" "#Cstrike_rush_the_plane'"		"say_team Rush the plane!"
		"2" "#Cstrike_meet_in_terminal"		"say_team Meet in the terminal"
		"3" "#Cstrike_enemy_outside_plane"	"say_team Enemy outside plane!"
		"4" "#Cstrike_enemy_in_cargo"  		"say_team Enemy in cargo hold!"
		"5" "#Cstrike_flank_them"		"say_team Flank them!"
	}

	MAP as_oilrig "1" "#Cstrike_oilrig"
	{
		"1" "#Cstrike_rush_to_chopper" 		"say_team Rush to the chopper!"
		"2" "#Cstrike_to_the_elevator" 		"say_team To the elevator!"
		"3" "#Cstrike_vip_spotted"   		"say_team VIP spotted!"
		"4" "#Cstrike_sniper_spotted"  		"say_team Sniper spotted! Look out!"
		"5" "#Cstrike_protect_the_vip"  	"say_team Protect the VIP!"
	}

	MAP cs_assault "1" "#Cstrike_assault"
	{
		"1" "#Cstrike_rush_the_building" 	"say_team Rush the building!"
		"2" "#Cstrike_take_the_vents" 		"say_team Take the vents!"
		"3" "#Cstrike_enemy_in_vents"   	"say_team Enemy in vents!"
		"4" "#Cstrike_rush_hostage_room"	"say_team Rush the hostage room!"
		"5" "#Cstrike_team_regroup"  		"say_team Team! Regroup!"
	}

	MAP de_nuke "1" "#Cstrike_nuke"
	{
		"1" "#Cstrike_go_to_main_hall" 		"say_team Go to the main hall"
		"2" "#Cstrike_go_to_basement" 		"say_team Go to basement"
		"3" "#Cstrike_flank_yard"   		"say_team Flank Yard"
		"4" "#Cstrike_flank_comm_room"  	"say_team Flank comm-room"
		"5" "#Cstrike_at_entrance_hall"  	"say_team At the entrance hall"
	}

	MAP de_cbble "1" "#Cstrike_cbble"
	{
		"1" "#Cstrike_heading_central_hall" 	"say_team Heading to central hallway!"
		"2" "#Cstrike_heading_underpass" 	"say_team Heading to underpass!"
		"3" "#Cstrike_sniper_in_tower"   	"say_team Enemy in sniper tower!"
		"4" "#Cstrike_bomb_target_secure"  	"say_team Bomb target areas secure"
		"5" "#Cstrike_guard_start_area"  	"say_team Guard start area"
	}

	MAP de_dust "1" "#Cstrike_dust"
	{
		"1" "#Cstrike_heading_to_hallway" 	"say_team Heading to hallway!"
		"2" "#Cstrike_heading_underpass" 	"say_team Heading to underpass!"
		"3" "#Cstrike_bomb_a_secure"   		"say_team Bomb area A secure"
		"4" "#Cstrike_bomb_b_secure"  		"say_team Bomb area B secure"
		"5" "#Cstrike_sniper_at_underpass"  	"say_team Snipers at underpass"
	}

	MAP de_dust2 "1" "#Cstrike_dust2"
	{
		"1" "#Cstrike_heading_to_hallway" 	"say_team Heading to hallway!"
		"2" "#Cstrike_heading_underpass" 	"say_team Heading to underpass!"
		"3" "#Cstrike_bomb_a_secure"   		"say_team Bomb area A secure"
		"4" "#Cstrike_bomb_b_secure"  		"say_team Bomb area B secure"
		"5" "#Cstrike_heading_to_tunnel"  	"say_team Heading to tunnel!"
	}

	MAP cs_italy "1" "#Cstrike_italy"
	{
		"1" "#Cstrike_meet_at_market" 		"say_team Meet at the market!"
		"2" "#Cstrike_rush_the_house" 		"say_team Rush through the house!"
		"3" "#Cstrike_head_to_wine_cellar"   	"say_team Head for the wine cellar!"
		"4" "#Cstrike_rush_long_passage"  	"say_team Rush the long passage!"
		"5" "#Cstrike_hostages_rescued"  	"say_team Hostages being rescued!"
	}

	MAP cs_estate "1" "#Cstrike_estate"
	{
		"1" "#Cstrike_go_to_sewer" 		"say_team Go to the sewer!"
		"2" "#Cstrike_enemy_on_first_story" 	"say_team Enemy on first story!"
		"3" "#Cstrike_enemy_on_sec_story"   	"say_team Enemy on second story!"
		"4" "#Cstrike_enemy_in_back"  		"say_team Enemy in back of house!"
		"5" "#Cstrike_enemy_in_front"  		"say_team Enemy in front of house!"
	}
	
	MAP as_tundra "1" "#Cstrike_tundra"
	{
		"1" "#Cstrike_use_sec_route" 		"say_team Use the secondary route!"
		"2" "#Cstrike_use_primary_route" 	"say_team Use the primary route!"
		"3" "#Cstrike_snipers_watch_out"	"say_team Snipers! Look out!"
		"4" "#Cstrike_rush_to_apc"  		"say_team Rush to the APC!"
		"5" "#Cstrike_rush_to_chopper"  	"say_team Rush to the chopper!"
	}	

	MAP cs_militia "1" "#Cstrike_militia"
	{
		"1" "#Cstrike_meet_at_garage" 		"say_team Meet at garage vent!"
		"2" "#Cstrike_meet_front_house" 	"say_team Meet at front of house!"
		"3" "#Cstrike_meet_backyard"   		"say_team Meet in backyard!"
		"4" "#Cstrike_enemy_topside"  		"say_team Enemy is topside!"
		"5" "#Cstrike_enemy_sewers"  		"say_team Enemy is in sewers!"
	}


     "2" "#Cstrike_Acknowledged"	"say_team Acknowledged"
     "3" "#Cstrike_Negative"		"say_team Negative"
     "4" "#Cstrike_Go"			"say_team Go Go Go!"
     "5" "#Cstrike_On_My_Way"		"say_team On my way"
     "6" "#Cstrike_Need_Backup"		"say_team Need backup!"
}

"6" "#Cstrike_DROP_CURRENT_ITEM" 	"drop"
"7" "EXIT"		                 "slot10"


